Take the square key stone. And I actually managed to finish this one without a walkthrough, which is probably because I had some self-control this time and didn't look for help the first second I got a little stuck. Go right all the way to the end. I didn't find it until my second play through and is very easy to miss. don’t know what to do now… White Wolf says: December 16, 2010 at 1:49 pm Out with 3 of 5 secrets. Now there's a statue of a man with his arm upraised. I was thinking Submachine 8: The Collapse (or just Submachine 8: Collapse), but never mind that. Your problem may be the sybol in the middle, the third symbol. Go up the ladder, then right twice. Go left 4 times, then right along the outside of the Winter Palace. Use the steel tube from you inventory on the round light (on the left) to break the bulb and drop the barrier. This is a synopsis of the commentary from the super secret bonus area. Go right three times and forward through the doorway. This is the entrance to a large atrium with several observatories. You are now back at the view of the four garden gates. At the crossroads, click on the path that goes to the upper right to move in that direction. Almost peed my pants when Skutnik posted "1+6=7" on twitter. Pull all of the switches into the down position then back up from the close up. When everything is in place click on the valve to turn it. If the cursor becomes a hand you can click and move in that direction. 3 of the secret coin locations, and mostly because I was getting lazy. A hole has been knocked into a wall on the left to allow cables and pipes to go through. Go right 3 times. Click on the right flower pot. Take it. (I knew he would get deep.). I liked. Go left to find a blue barrier that you cannot go through. Only 1/5 secrets. Take the square stone key, then go back through the portal. Collect the arm. This is a dead end with another Buddha statue. That's it. Click on it for a close up. There's some hot spot hunting if you want to get the secrets. :D. Wow...can I just say how amazingly fortunate we are to be able to play amazing games like this for free? The walkthrough has been updated to include the missing two secrets and a bonus super secret special section has been added for those who are just interested in the bonus stuff. Its premise is that there is a sentence written someplace prominent in the puzzle room, a large face carved from stone is staring at the words written with glowing eyes. Go back down the stairs and then go to the left. In the end, we unlocked a strange gate and walked through. There are 27 holes in the wall, arranged in a 9x3 grid. Click on the doorway to enter the Winter Palace. I almost had to ask for help a few times but the answer is staring you right in the face (as always). As stated by Mateusz Skutnik himself. Square key stone Go right 5 times. Maybe it was the sense of mystery, since this one spent less time hinting at the nature or designs of people within the subnet, instead outright stating its history. Thanks for telling us JIG. Go forward into the doorway by the statue. Apparently there are only three episodes to go to the end. This is the entrance to the Winter Palace. This looks like a makeshift outdoor dining area, including a cup of coffee on the table. And I have the piece of paper that shows the order based on where they were found on the map. A circle, a square and a triangle. There is also a note stuck on one of the broken columns. There is also a portal gate. There's a sign here that welcomes you to the super secret bonus special place. Place the stone keys in the appropriate holes in the grid. If the knob stays to the right after you turn it, you got the combination correct and you will hear some machinery rattling. Try one and then the other. The best free adventure games. On the floor near the door is a note, take it and read it. The capsule has come down the cables and is waiting. Go left twice to the square gateway and go through. The first thing you see inside is a portable stand. AWESOME! Your Friendly Pastel Forum Moderator, Use the tube on the lightbulb, which seems to be generating the barrier. Place the energy gem in the diamond-shaped notch in the door. Three of them are in the up position, and one is in the down position. I stood up looked out my window, thought, and realized my mistake. Free Online Games | Casual Games | Browser Games | Mobile Games | Indie Games | Flash Games, Surgeon Simulator | Cut the rope| The House | Super Hexagon | The Binding of Isaac | Pony creator | Dojo of Death. Let's see if you can figure it out. There is an odd machine here. To say it's ambitious is putting it mildly, and the fact that Mateusz appears to have only gotten more creative with his brainchild with each chapter is really impressive. On the desk is a machine of some sort, click on the machine for a close up. Go right twice and into the door. If you go down the ladder you end up in a small room with a circular door covered by a grate on the left. You might spend a while flailing at switches or spinning valves, not realising that your monkey-like problem solving antics have actually triggered something in a different area even if there was little or no indication anything had changed. Notice that this one has something in his outstretched right hand. THIS time I absolutely WILL NOT check the walkthrough, no matter how frustrated I get. Why not join the fun and play Unblocked Games here! Go right 9 times and use the key on the box with a keyhole. More odd machinery, including something that is sitting on what looks like a broken column. Enter the palace and go right eight times until you are back at the controller. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. I can't seem to find the light bulb to open up the grate. Submachine Card Game read more . Submachine 7: The Core still offers a lot more pieces of the puzzle, and provides a fantastic realm full of secrets to uncover them in. There appears to be a trail going to the upper right, but it isn't complete. Go in the lefmost portal. The ladder will drop down, enabling you to continue to the right. Take the red key stone. Go back. First Token: in the "Inside the Barrier" section of the game. Sitting in the middle of the walkway is a key, take it. Sorry for the double post, but I should mention that. Submachine 10: the Exit read more. (Please allow page to fully load for spoiler tags to be functional. Go right 5 times. I couldn't find it either, but the light bulb. When I saw that Sub 7 was out I exploded and confetti came out of me. For the rest, amazing, as usual. On the right, in the roots of the tree, is an object, take it (circle stone key). You can click on the window to look out and see a platform hovering in the distance. Back up from the close up and go through the doorway in front of you. Use the four drawings to solve the puzzle. Not only is it extremely well made, with subtle ambient noise and clean visuals, but its sparse narrative revealed in notes and snippets for years has fueled a lot of wild speculation. Once the stone keys are in their proper places the wall to the right will lift up. The super secret bonus stuff consists of six items to be found (a light bulb and 5 tokens) and a special area that can only be found with the light bulb. Never mind. Once you have put each key in the right place, the wall will lift. Now that a day has passed, I played the game about 3 times and - MAN now I have to play all the other parts again as well. I drew all 5 symbols and thought maybe my drawing stinks. You've reached the end of the path. 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